package mod.luckymod.items;

import net.minecraft.world.item.SwordItem;
import net.minecraft.world.item.Tier;
import net.minecraft.world.item.Tiers;

public class SodiumSword extends SwordItem {
   public static final Tier tier = Tiers.IRON;
   public static final int attackDamageModifier = 3;
    public static final float attackSpeedModifier = 0.2f;
    public SodiumSword(Properties p) {
        super(tier,attackDamageModifier,attackSpeedModifier,p);
    }
}
